A downloadable game for Windows

"Work, Work!" is a Sandbox RPG made in Unreal Engine, currently in Prototype phase.


The Prototype features a basic job (Courier), skill system, a buff, dialogue and a home improvement feature. 


I would really appreciate your feedback here:

https://docs.google.com/forms/d/e/1FAIpQLSdzqmCZeLnyc7sDrJO-mHU18EjtN-9L8paaPHNC...


(Version 0.0.4) Changelog:

-Added another button to exit the skills menu (Tab)  besides the original one (Escape)

-Added a minimap icons explanation at the beginning of the game

-Fixed "dialogue out of screen" bug

-Added 3 new delivery types: Timed delivery, fragile package delivery, and "find recipient through description" delivery

-Added additional NPCs

-Activated the skill related to fragile package deliveries in the skills menu that was previously inactive

-Moved the starting location of the character inside their house instead of the pavement

-Added some monologue in the beginning of the game

-Fixed a bug which caused the NPCs to permanently stop moving, if the player blocked their path

-Added color to player's home to prevent disorientation

-Added alternative lines from the courier service manager. There are now two different lines if the player succeeds and two lines if the delivery challenge failed

-Hid home and furniture shop icons in minimap during deliveries

-Fixed a bug that allowed the player to collect more than one package at one go, which broke the game.

-Increased objectives text font size

-Added a forth skill that, once activated, allowed the players to gain more money from deliveries

-Removed collision for certain objects which caused issues with the NPCs' navigation


(Version 0.0.3) Changelog:

-Added "experience points needed for next skill point" text in the skills menu

-Added sound effect when character gains a skill point

-Changed the skills descriptions to being visible constantly, even when when the player does not hover over the corresponding skill button

-Fixed a bug that forced the players to click after dialogue, in order for them to play normally

-Added sound effects when buttons are pressed

-Added currency obtainable by completing deliveries

-Added furniture shop

-Added player home that can be improved by purchasing furniture

-Changed the Interactable buildings color so that they can differ from the non interactable ones


(Version 0.0.2) Changelog:

- Added mouse sensitivity slider in both the Main Menu and the Pause Menu

- Added the option to change the display mode (Fullscreen and Windowed) in both the Main Menu and the Pause menu

- Changed the textures from white to a variety of eye-friendly colors

- The NPC's footsteps' volume is now related to the distance between the NPC and the player. 

Download

Download
WorkWork.zip 592 MB

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